Title: Design Computing for Architecture and the Built Environment Abstract: In architecture, there is an increasing need for ensuring high building performance throughout the building lifecycle. Environmental degradation, climate change, increasing occupant expectations and the increasing complexity of building systems necessitate rigorous methods to achieve performative targets. The systematic application of performative concepts throughout the building process (i.e. energy, thermal, acoustical, visual and environmental performance) requires the development of alternative, innovative, and more sustainable strategies in architecture. As a result, intelligent computational design systems that can manage large amounts of data, take decisions under complex and fuzzy conditions, make sense of visual data and reach optimal design solutions are needed. This talk aims to contextualize computation in the realm of architecture, and exemplify the use of various computational methods to support sustainable architectural design, increase building performance and increase the resilience of the built environment against climate change. These examples, realized in collaboration between architecture and various engineering disciplines at METU, also will provide a roadmap for research and practice in design computing to tackle future challenges in architecture.