The present is an example of the output of a so-called "graphical simulation" in NEDISS v1.0.0 ("Network Diffusion & Synchronization Simulator"). It consists of a Parallel and Distributed engine that performs robust integration of several equations in several graphs. Current functionality is focused on computing synchronization time. Users can easily plug in their own equations and graph topologies. When the network grows over a certain threshold, the graphical engine automatically changes the circular display to this tiled version. It's open source! https://github.com/GastonMazzei/NEDISS Simulation configuration: * Equation: Kuramoto oscillator * Number of runs: 4000 * Sampling frequency: 15 * Network Topology: Small World Network * 500 Nodes * 50 Neighbors default connectivity * 15% reconnection probability * [0, π] range for Initial phases random uniform sampling. * 0.01 is "h", the integration step. * [0.3, 1.3] range for characteristic frequencies random uniform sampling. * 1.3 is the interaction term, commonly noted "J" * solver was Runge Kutta O(2)