This is a short demonstration of headset video captured in a proof-of-concept augmented reality (AR) flight simulator that we developed. The idea is to overlay see-through camera video on VR scenery, allowing the pilot to see his/her hands and the controls. In window areas, the normal VR scenery is shown, providing a high degree of immersion. For more information on this project, see the following paper: J. W. Wallace, Z. Hu and D. A. Carroll, "Augmented Reality for Immersive and Tactile Flight Simulation," in IEEE Aerospace and Electronic Systems Magazine, vol. 35, no. 12, pp. 6-14, 1 Dec. 2020, doi: 10.1109/MAES.2020.3002000.