In this part we do texturing for our base color, roughness and specular maps. Try the brush textures from the video: https://ln2.sync.com/dl/e2947dcd0/v238tyx4-kfwi8r97-cecbzaup-wn7ijnx2 Twitter: https://twitter.com/tovbaz Instagram: https://www.instagram.com/tovbazartem/ Facebook: https://www.facebook.com/profile.php?id=100019898716786 https://www.facebook.com/groups/3224482530913905/?multi_permalinks=3291893220839502¬if_id=1586338692415682¬if_t=feedback_reaction_generic

ancient columnlow-polymodelingBlender 2.803Dlow-poly columnBlendercolumnTovbaz ArtemModellingBlender 2.8Artem Tovbaztutorialguidebeginnerbegginerstexture mapcolor mapcolour mapbase colorroughnessspeculartexturingmappaintтекстуратекстурированиеБлендер2.82.80масканормал мэпусилитьпокраскацвет